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eliahu2005
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PostPosted: Sun Jan 16, 2005 1:25 am  Post subject:  Loadouts Screens Reply with quoteBottom of PageBack to top

How i do the Loadouts Screen like this:







Image

because i want to do that for example F-4G Loadout Screen


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McHawk
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PostPosted: Mon Jan 17, 2005 8:46 pm  Post subject:  (No subject) Reply with quoteBottom of PageBack to top

Well eliahu... this is my technik on making L.S., and if u want, i could teach you how to do these...

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First Lietnaunt Ricardo "Jack McHawk" Gebhardt, 567th Fighter Wing

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eliahu2005
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PostPosted: Mon Jan 17, 2005 11:34 pm  Post subject:  (No subject) Reply with quoteBottom of PageBack to top

i want to learn how to do loadouts screen please MacHawk


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PostPosted: Thu Jan 20, 2005 11:46 am  Post subject:  (No subject) Reply with quoteBottom of PageBack to top

Hi eliahu2005, please check your privat messages! Wink

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Rainer Echternach

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eliahu2005
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PostPosted: Thu Jan 20, 2005 5:07 pm  Post subject:  (No subject) Reply with quoteBottom of PageBack to top

COWAR,i sent you my e-mail: eliahu17@012.net.il

when you send me?


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PostPosted: Thu Jan 20, 2005 7:30 pm  Post subject:  (No subject) Reply with quoteBottom of PageBack to top

Its already done! Wink

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eliahu2005
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PostPosted: Thu Jan 20, 2005 9:18 pm  Post subject:  (No subject) Reply with quoteBottom of PageBack to top

thanks to your informations about them but you didn't give me the tutorials to making Loadouts Screens and Cockpits


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PostPosted: Fri Jan 21, 2005 12:14 am  Post subject:  (No subject) Reply with quoteBottom of PageBack to top

Hi eliahu2005.

Quote:
thanks to your informations about them but you didn't give me the tutorials to making Loadouts Screens and Cockpits





Take a photo of the desired jet, preferably a frontal view. Cut it to the size of 586 x 381 pixels. Copy one white bordered range of an existing screen into your new screen. Place as many of these ranges through your new screen as you need. Place these fields underneath the jet. Afterwards you store the picture under LoadoutMyJet.bmp. in the Loadout screen folder. In place of of MyJet uses you the name of the airplane naturally. Then determines the left upper corners of the white bordered ranges and notes the positions. Then open an existing trx file and register the determined values in it. Store the file under the name LoutoutMyJet.trx. In the Admin.ini you have to register the name of the Loadout screen too. For example:

Record952=F-4(Kitty Hawk)|\BMP\Loadout\Jet\LoadoutMyJet.bmp|Controllable_Aircraft\f-4(Kitty Hawk)\f-4(Kitty Hawk)_h.P3D|[ None ]|2|1|0|0.

That´s what i can tell you. How to do this with your graphic program, you have to read in the hand book of the program.

To create new cockpits, you have all informations you need for doing it. How i said before:" The usage of your graphic programm you have to learn by yourself". So start to create your own files. For single questions to fix some problems, you can ask every time. Wink

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PostPosted: Fri Jan 21, 2005 7:33 pm  Post subject:  (No subject) Reply with quoteBottom of PageBack to top

Surprised Record952??? Well, Eliahu i'll have to prepare a doc esplaining how to do that... It will take a while because i'm @ beach... but as soon as i get home i'll do that for ya

Wink

Now Cowar... You can put your Loadout Screen by using the DME

Wink

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First Lietnaunt Ricardo "Jack McHawk" Gebhardt, 567th Fighter Wing

"Quester for the Holy Grail"

"A good enemy fighter kill is the one you have sure the enemy pilot ejected"

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eliahu2005
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PostPosted: Fri Jan 21, 2005 11:40 pm  Post subject:  (No subject) Reply with quoteBottom of PageBack to top

Quote:
Take a photo of the desired jet, preferably a frontal view. Cut it to the size of 586 x 381 pixels. Copy one white bordered range of an existing screen into your new screen. Place as many of these ranges through your new screen as you need. Place these fields underneath the jet. Afterwards you store the picture under LoadoutMyJet.bmp. in the Loadout screen folder. In place of of MyJet uses you the name of the airplane naturally. Then determines the left upper corners of the white bordered ranges and notes the positions. Then open an existing trx file and register the determined values in it. Store the file under the name LoutoutMyJet.trx. In the Admin.ini you have to register the name of the Loadout screen too. For example:

Record952=F-4(Kitty Hawk)|\BMP\Loadout\Jet\LoadoutMyJet.bmp|Controllable_Aircraft\f-4(Kitty Hawk)\f-4(Kitty Hawk)_h.P3D|[ None ]|2|1|0|0.

That´s what i can tell you. How to do this with your graphic program, you have to read in the hand book of the program.

To create new cockpits, you have all informations you need for doing it. How i said before:" The usage of your graphic programm you have to learn by yourself". So start to create your own files. For single questions to fix some problems, you can ask every time.



thank you COWAR,but can you explain me the tutorials in pictures what they are meaning please?


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PostPosted: Sat Jan 22, 2005 10:19 pm  Post subject:  (No subject) Reply with quoteBottom of PageBack to top

Hi, here it is.

[web:90cb7f9b85]http://www.dbe.privat.t-online.de/gallery/USAF~Jets~DBE~Designed/scaled/media/F4~Example.jpg?cc=1106417021000[/web:90cb7f9b85]
Hope it helps. Wink

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eliahu2005
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PostPosted: Sat Jan 22, 2005 11:31 pm  Post subject:  (No subject) Reply with quoteBottom of PageBack to top

thanks but i want to see how i make Loadout Screens and try to do the tutorial with explains and pictures level to level and in each level put the picture of the example


i can't learn this with one picture or one explain if don't know what do you mean in your picture you brought!!!!


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PostPosted: Sun Jan 23, 2005 1:32 am  Post subject:  (No subject) Reply with quoteBottom of PageBack to top

eliahu2005

First you have to learn to use your Paint Shop Program. Once you learn how to make layers you will have to use about 3 different pics to make the loadout. The Hanger background pic, the Aircraft pic, and the squad patch.

1: first start with your background pic of the hanger.

2: Next insert the text for the loadout.

3: Next take the pic of your aircraft and layer it over the background pic of the hanger.

4: If you are going to use a patch layer it over the background pic of the hanger as well.

5: COWAR's example is about as good of an example you can get as far as the loadout perimeters go.

You will have to read your Paint Shop Programs instructions to learn how to layer I cannot teach you that but once you learn that all of this should start to make more sense to you.

All of the info is here you just have to dig in and become more familiar with whatever paint program you are using.

Slikk


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